home *** CD-ROM | disk | FTP | other *** search
- TIKI
- setup
- {
- scale 0.52
- path models/human/allied_pilot
- skelmodel allied_pilot.skd
-
-
- surface pants shader pilot_pants
- surface coat shader pilot_top
- surface cullpants shader cull_pilot_pants
-
- path models/human/heads // Set new path for head model
- skelmodel head1.skd // Set head model
- surface head shader us_j
-
-
- path models/human/hands
- skelmodel hand.skd
- surface hand shader handsnew
-
-
- path models/equipment/USGear/helmets
-
- //skelmodel us_helmet.skd
- //surface us_helmet shader us-helmet_ltnt
-
- //************************************
- //*** weapon equipment assignment - Justin modify the equipment skelmodels in here
- path models/equipment/usgear
-
- //*** no weapon assigned
- case weapon "none"
- {
- //skelmodel german_holster.skd
- //surface german_holster shader german_holster
- }
-
- //*** colt 45 pistol
- case weapon "colt 45"
- {
- //skelmodel german_holster.skd
- //surface german_holster shader german_holster
- }
-
- //*** m1 garand rifle
- case weapon "m1 garand"
- {
- //skelmodel k98clips.skd
- //surface k98clips shader german_riflebelt
- }
-
- //*** thompson
- case weapon "thompson"
- {
- //skelmodel k98clips.skd
- //surface k98clips shader german_riflebelt
- }
-
- //*** bar machinegune
- case weapon "bar"
- {
- //skelmodel mp40clips.skd
- //surface mp40clips shader ammo_pouch_tan
- }
-
- //*** shotgun
- case weapon "shotgun"
- {
- //skelmodel mp40clips.skd
- //surface mp40clips shader ammo_pouch_tan
- }
- //*** end weapon equipment assignment
- //************************************
-
-
-
- scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
- path models/human/protoanimations // Set path to set animations from
-
- radius 20 // defines size of shadow
- }
-
- init
- {
- server
- {
- classname Actor
- american
- setsize "-16 -16 0" "16 16 92"
- health 100
- weapon "M1 Garand"
- }
- }
-
- //
- // include the base animations definition
- //
- $include models/human/new_generic_human.tik
- $include models/human/animation/dialogue/generic_dialogue_US.tik
-
- /*QUAKED ai_allied_pilot (1.0 0.5 0.0) (-16 -16 0) (16 16 96)
- */
-